- 45d673c InputDispatcher: On keypress, deliver keycode to pokeUserActivity by Corinna Vinschen · 7 years ago fourteen
- df8e7e5 SF: Bring back support for disabling backpressure propagation by Adithya R · 1 year, 6 months ago
- 1729f0a Merge tag 'android-14.0.0_r22' into HEAD by Pulkit077 · 7 weeks ago
- f9a185f libgui: reset buffer count to max slots instead of returning BAD_VALUE. by Rajat Yadav · 2 years, 7 months ago
- 3bd28c2 PowerManager.h: Define USER_ACTIVITY_FLAG values by Corinna Vinschen · 7 years ago
- 18fd8f0 EGL: Conditionally revert commit a9550f3 by Danny Trunk · 2 years, 1 month ago
- 722f03c sf: Exclude VDS use of HWC on non-UM platforms by dianlujitao · 3 years, 10 months ago
- 846f8a3 sf: Allow WFD to use hwc in vendor frozen targets by Rheygine Medel · 1 year, 9 months ago
- 99249c6 sf: Clean up properties for virtual display by Rheygine Medel · 1 year, 10 months ago
- 33d52ad sf: Align virtual display changes with CAF by Michael Bestas · 2 years, 1 month ago
- 9acd504 SF: Fix HWC based virtual display creation by Rajat Yadav · 2 years, 9 months ago
- 102f329 Remove use of VrFlinger from value-adds. by Chris Gross · 3 years, 6 months ago
- 66843c3 sf: Fix virtual display related issues. by Ramakant Singh · 4 years ago
- c852795 Do not return glGetString error on desktop GL context by Aaron Kling · 6 years ago
- 7ab9b59 EGL: nvidia: For desktop gl contexts, use gles v2 hooks list by Aaron Kling · 2 years ago
- 5d8fb17 EGL: nvidia: Don't use extension map by Aaron Kling · 2 years ago
- 31f24fb EGL: Loader: Enable desktop openGL on Nvidia platforms by Billy Laws · 4 years ago
- 5e4ad99 CompositionEngine: Request device composition for the Udfps touched layer by daniml3 · 2 years, 10 months ago
- be34e07 surfaceflinger: Add support for Udfps extension lib by Pierre-Hugues Husson · 3 years, 10 months ago
- 53a0f85 libui: Allow extension of valid gralloc 1.0 buffer usage bits by Kevin F. Haggerty · 2 years, 5 months ago